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Haha, not sure If you are just memeing or just began making games recently (or both) but I liked the player model and the cat pillars. Not bad for a first prototype. 
The Web GL Version doesn't seem to be playable in fullscreen though, which makes it hard to see the incoming obstacles sometimes. 

How I would improve the game:

  • Game Over Screen
  • Count Score for every pillar passed
  • Pillars should approach earlier at the start of the game
  • Soundeffects for Jumping and scoring
  • Add a personal twist to the game mechanics (like other obstacles)
(+1)

STUPID GIMP

(2 edits)

Haha, thanks! But what is a Gimp?

Also, I'm sorry if I offended you. My comment was meant as a genuine reply and not condescending.